

36 times total, for people with really small video RAMĮlse set Render method to DirectX7, just in case the DirectX 9 driver was set to an old version by some other game and this is the first product that really noticed. at 80 % texture detail, the texture size to load isĪt 60% detail the size of dedicated video RAM consumed by textures is (.6 x.

I'd next if that failed from the same options:video at the Perisno page but not having started Perisno yet,ĭrag the "texture detail" slider down in about increments of 20 and try again. go to video and triple check that "Load textures on demand" is set. Umm, make sure you have checked "Load textures on demand" when you first start mount and blade BEFORE entering the Perisno mod, theres an options page. It would basically place part of the GPU execution as separate threads to run in separate cores of the CPU Its not offered in Nvidia GPUs earlier than the 400 series, so Thread optimization is from 3D settings under Nvidia control panel. I perform plenty fine - but then again, even my oldest system (I replace/displace a PC every 2-3 years they're my livelihood, and so I end up with many PCs)is tuned as best as it can run, outside the game at the OS level. The problem is the person too stubborn to even bother to try favoring compatibility over performance. So you know, high end rig isn't the problem. Other people say they run multiple cores etc but theyre also crying on forums about "unfixable blue screens" I'd reckon anything with Diplomacy mod embedded is a candidate for this treatment, They're not per se Perisno specific Brytenwalda is also like this.


Those 3 things are the most significant causes of your blue screens. Here's my home PC (my best system, home so it's not ripped off at work) showing how to set this Not less than half the size of your motherboard RAM (for SSD)Įqual to your motherboard RAM (for normal hard disk)įill in the same values for minimum and maximumįor the drive letter in a mixed SSD & Hard disk system put it on the hard disk to save wear on the SSD (too much writing) Haven't crashed in M&B Warband for at least 2 years, I have 4 cores/8 threads too,īut the simple fact is setting force single threading stops 99% of my issues. Run the game as a single coreĪnd the OS can put other tasks on all the many cores you have. Isn't very capable of running multi-core. Mount & Blade in general, due to limitations in the python coding used by modders Then when Mount&Blade starts, before jumping into perisno I open NVidia settings in control panel :
